Kids’ Club Registration and Open House
Registration and an open house was held at the kids’ clubs (Oceaneer’s Club and Oceaneer’s Lab) until 6pm on embarkation day. The time between the sail away and our 6pm dinner seemed like a perfect time for it. Our decision not to wait in the long line for kids’ club registration in the terminal was quickly validated as there was no line at all for registration at this time.
We had already filled out the registration form online, so the actual registration really only involved the issuing of the wrist band. Each registered child is issued a wrist band with his/her name on it and a small electronic chip that is scanned to confirm identity upon arrival or departure from the club. The wristband must be returned before midnight on the last night of the cruise or a charge is issued to the stateroom account to cover the cost of the electronic device.
The wristband is the kind that can only be removed by cutting it off, so the child does have to wear it through the entire cruise. They mentioned that it could easily be replaced if it did become necessary to remove it, such as if the child had trouble sleeping with it on. It is waterproof so it is no problem to keep it on while swimming or showering. We were a little worried that our son would be bothered about having to wear it the whole time, but it wasn’t an issue at all.
The kids’ clubs are drop-off, allowing kids and parents to have some independence. The entry/exit is strictly controlled and a lot of effort is made to ensure kids only leave with authorized adults. At registration, parents provide a list of authorized adults as well as a password. When picking up a kid, the attendants scan the Key to the World card to confirm identity and also ask for the password.
When their child is in the club, parents are asked to carry a Wave Phone for emergency contact. They will also send a text message if the child asks to be picked up. If the parents will be somewhere like Palo or one of the shows, they can request that the attendants contact only in an emergency.
Although they will allow parents to accompany their children into the club, it is generally discouraged outside of a few designated family play times. The embarkation day open house was one of those times. After registration, my wife and I went in with our son to do some exploration.. It was comforting to have the opportunity to get a feel for the facility before we would later leave our son there while we went off to do other things.
Monsters Inc. themed play area
The kids’ club is split into two different facilities, although both are connected and the kids are able to move freely between them. The Oceaneer’s Club is largely play-based, with several character-themed activity areas. The Oceaneer’s Lab is more activity-based, with a focus on high-interactivity. While both areas are officially targeted at ages 3-10, the Oceaneer’s Club tends to focus more on the younger end of that range while the Oceaneer’s Lab has a bit more to offer for older kids.
